take a lot for the teacher and the school.
Wednesday, November 30, 2016
Augmented Reality vs. Virtual Reality
take a lot for the teacher and the school.
Wednesday, November 2, 2016
Gamification, Yay or Nay?

The best example of gamification, in my opinion, is Osmo. Osmo has so man expansion options for the base. From drawing and learning to write, to early coding, these are great ways to promote learning. The price is a great bonus as well. I think gamification is a great option for both classrooms and homes. I would definitely recommend gamification and Osmo for any teacher looking to enhance their classroom.
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